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B2COLLIDER · SELECT TWO REALMS
Four worlds, one collision
DIRECTOR
Jonathan Blow
PUZZLES
1,000+
WORLDS
4 + hub
DOSSIERS
41
CROSS-LINKS
136
SECTION 02
Puzzle Samples
Twelve official screenshots from the store page. Every board in the game teaches its mechanic through a puzzle rather than a tutorial line, so the art below doubles as the game's own documentation.
SECTION 03
The Four Worlds
The game opens as an anthology. Each realm runs on a different mechanical philosophy, and none of them share abilities until a Gold Room welds them together.
E-01 · Party-based object manipulation The North - The Hearty Heroes of Hauling An eclectic band of fantasy adventurers - a Warrior, Thief, Wizard, Bard, Cleric and Druid - runs a local moving company. Each hero has one distinct action for manipulating objects, and the realm is designed ar...
Open realm dossier →
E-02 · Reflection swapping The East - The Mirror Isles A wealthy Trader sails a pristine archipelago where magic mirrors instantly swap him and nearby objects with their reflections. The realm teaches that a reflection is an active tool rather than a passive copy: ...
Open realm dossier →
E-03 · Coloured light beams The West - Vault of the Beamcasters A solitary Explorer descends through vast subterranean cavern networks and channels coloured light through giant gems to unlock abilities: phasing through solid walls, smashing boulders, and triggering long-dis...
Open realm dossier →
E-04 · Water traversal and route planning The South - Skipping Stones to Lonely Homes A marooned Sailor crosses open water and travels island to island. Traversal leans on precise route planning, river redirection and stone-skipping logic: where a thrown stone lands determines the path that exis...
Open realm dossier →
SECTION 04
Puzzle Mechanics
SECTION 05
Footage
SECTION 06
Atlas Boards
01 The Four Worlds Four isolated realms, each with its own rules of reality. 5 entries →
02 Puzzle Mechanics Dozens of distinct systems, each one taught by a puzzle that needs it. 5 entries →
03 Heroes & Voice Cast A queen, a thief, a warrior, a wizard and a talking boat. 11 entries →
04 Gold Rooms & Merged Zones Clearing a Gold Room bridges two realms and fuses their puzzle systems. 3 entries →
05 Engineering & Audio A custom engine in Jai, and a soundtrack that never repeats a bar. 6 entries →
06 Studio & Designers A game design supercollider, built from named designers' life work. 8 entries →
07 Story & Mystery A narrative told in three layers, none of them in a cutscene. 3 entries →



