OS Order of the Sinking Star
Dispatches Full Atlas
Stone Skipping

Stone Skipping

Taught in the South

DOSSIER

What this entry covers

A thrown stone creates a path where it bounces. The number of skips and the angle of the throw both matter, and the resulting path is frequently the only route between two islands.

Stone Skipping in-game screenshot
PLATE A · MECHANIC-SKIPPING

PROTOCOL CHAIN

How to work this entry

01 STEP

Count the bounces out loud before throwing. Skip count determines reach, and misjudging by one wastes the attempt.

02 STEP

Throw from the highest available point when the target is far. Angle is easier to control than force.

03 STEP

Create paths in the order you intend to walk them, since later throws are affected by earlier geometry.

04 STEP

If a crossing fails repeatedly, the intended route is almost certainly not the one you are attempting.

FIELD NOTES

Reading Stone Skipping in play

Stone Skipping - Reading the board before you move
FIELD NOTE 01

FIELD NOTE 01

Reading the board before you move

Count the bounces out loud before throwing. Skip count determines reach, and misjudging by one wastes the attempt.

Stone Skipping - Working the chain in order
FIELD NOTE 02

FIELD NOTE 02

Working the chain in order

Throw from the highest available point when the target is far. Angle is easier to control than force.

Stone Skipping - How this entry reads in motion
FIELD NOTE 03

FIELD NOTE 03

How this entry reads in motion

Create paths in the order you intend to walk them, since later throws are affected by earlier geometry.

PLATE WALL

Stone Skipping screenshot 2
PLATE B
Stone Skipping screenshot 3
PLATE C
Stone Skipping screenshot 4
PLATE D
Stone Skipping screenshot 5
PLATE E
Stone Skipping screenshot 6
PLATE F
Stone Skipping screenshot 7
PLATE G

SOURCES

Where this entry comes from

Each record below backs a specific claim on this page. Tier 1 is the developer or publisher speaking in their own words, tier 2 is established press, and tier 3 is creator coverage. Quotations are rendered in written form; the exact spoken wording from the source is kept underneath each one for verification.

  1. 01 TIER 1 - OFFICIAL Steam (Thekla, Inc. official store description) VERIFIED 2026-10-11

    A thrown stone creates a path where it bounces. The number of skips and the angle of the throw both matter, and the resulting path is frequently the only route between two islands.

    “Skipping Stones to Lonely Homes by Alan Hazelden: A serene puzzle game about throwing stones into water to create stepping paths.”
    OPEN SOURCE →
  2. 02 TIER 1 - OFFICIAL Steam store page (Thekla, Inc.) VERIFIED 2026-10-11

    Entity identity and official naming for Stone Skipping

    “From legendary director Jonathan Blow (Braid, The Witness) comes Order of the Sinking Star, a massive puzzle adventure featuring more than one thousand hand-crafted puzzles designed to put your intellect to the test. You”
    OPEN SOURCE →
  3. 03 TIER 2 - PRESS Nintendo Life (YouTube interview) — Order of the Sinking Star - An Interview with Jonathan Blow VERIFIED 2026-10-11

    Skipping stones are described as a world mechanic: you push them and they skip across water until they hit land.

    “One of the worlds has skipping stones that you push; they skip across water until they hit land.”
    Original spoken wording

    One of the worlds has like these skipping stones that you push and they skip until they across water until they hit land.

    OPEN SOURCE →