OS Order of the Sinking Star
Dispatches Full Atlas
Grid Pushing & Character Abilities

Grid Pushing & Character Abilities

Taught in the North

DOSSIER

What this entry covers

The baseline verb set: objects sit on a defined grid, and characters move them by pushing, pulling or applying a class-specific action. The grid is never hidden, and the art direction deliberately reinforces it so that a move is always readable before you commit to it.

Grid Pushing & Character Abilities in-game screenshot
PLATE A · MECHANIC-SOKOBAN

PROTOCOL CHAIN

How to work this entry

01 STEP

Never push the last object into a corner unless the puzzle is already solved. There is usually an undo, but the time cost adds up across a thousand puzzles.

02 STEP

Pull is the recovery verb. When a push has gone wrong, pulling from the opposite side is the only way to reposition without restarting.

03 STEP

Read the grid decoration: plants and rocks are placed on grid points on purpose, and they tell you where legal movement is.

04 STEP

When multiple characters are present, decide the order of operations first. Ability chains depend on sequence, not just on which abilities you have.

FIELD NOTES

Reading Grid Pushing & Character Abilities in play

Grid Pushing & Character Abilities - Reading the board before you move
FIELD NOTE 01

FIELD NOTE 01

Reading the board before you move

Never push the last object into a corner unless the puzzle is already solved. There is usually an undo, but the time cost adds up across a thousand puzzles.

Grid Pushing & Character Abilities - Working the chain in order
FIELD NOTE 02

FIELD NOTE 02

Working the chain in order

Pull is the recovery verb. When a push has gone wrong, pulling from the opposite side is the only way to reposition without restarting.

Grid Pushing & Character Abilities - How this entry reads in motion
FIELD NOTE 03

FIELD NOTE 03

How this entry reads in motion

Read the grid decoration: plants and rocks are placed on grid points on purpose, and they tell you where legal movement is.

PLATE WALL

Grid Pushing & Character Abilities screenshot 2
PLATE B
Grid Pushing & Character Abilities screenshot 3
PLATE C
Grid Pushing & Character Abilities screenshot 4
PLATE D
Grid Pushing & Character Abilities screenshot 5
PLATE E
Grid Pushing & Character Abilities screenshot 6
PLATE F
Grid Pushing & Character Abilities screenshot 7
PLATE G

SOURCES

Where this entry comes from

Each record below backs a specific claim on this page. Tier 1 is the developer or publisher speaking in their own words, tier 2 is established press, and tier 3 is creator coverage. Quotations are rendered in written form; the exact spoken wording from the source is kept underneath each one for verification.

  1. 01 TIER 1 - OFFICIAL Steam (Thekla, Inc. official store description) VERIFIED 2026-10-11

    The baseline verb set: objects sit on a defined grid, and characters move them by pushing, pulling or applying a class-specific action. The grid is never hidden, and the art direct

    “Each character wields complementary abilities and has captivating stories to tell.”
    OPEN SOURCE →
  2. 02 TIER 1 - OFFICIAL Steam store page (Thekla, Inc.) VERIFIED 2026-10-11

    Entity identity and official naming for Grid Pushing & Character Abilities

    “From legendary director Jonathan Blow (Braid, The Witness) comes Order of the Sinking Star, a massive puzzle adventure featuring more than one thousand hand-crafted puzzles designed to put your intellect to the test. You”
    OPEN SOURCE →