Before moving anything, name what each hero in the party can do. The puzzle is usually gated on one specific ability, not on raw pushing power.
The North - The Hearty Heroes of Hauling
Open from the Overworld start
DOSSIER
What this entry covers
An eclectic band of fantasy adventurers - a Warrior, Thief, Wizard, Bard, Cleric and Druid - runs a local moving company. Each hero has one distinct action for manipulating objects, and the realm is designed around switching between them mid-puzzle. The stated design intent is to treat the party like a Swiss Army Knife: pushing to clear lanes, pulling to move objects, teleporting past blockades.
PROTOCOL CHAIN
How to work this entry
Push clears a lane; pull repositions a block without changing its line. Choosing the wrong one of the two is the most common way to make a level unsolvable.
Teleporting is for crossing a blockade, not for reaching a distant goal. Use it to get the party to the far side, then solve with the ordinary verbs.
Look for chain setups: the intended solution frequently requires hero A to move an object into a position that only then makes hero B's action meaningful.
FIELD NOTES
Reading The North - The Hearty Heroes of Hauling in play
FIELD NOTE 01
Reading the board before you move
Before moving anything, name what each hero in the party can do. The puzzle is usually gated on one specific ability, not on raw pushing power.
FIELD NOTE 02
Working the chain in order
Push clears a lane; pull repositions a block without changing its line. Choosing the wrong one of the two is the most common way to make a level unsolvable.
FIELD NOTE 03
How this entry reads in motion
Teleporting is for crossing a blockade, not for reaching a distant goal. Use it to get the party to the far side, then solve with the ordinary verbs.
PLATE WALL
SOURCES
Where this entry comes from
Each record below backs a specific claim on this page. Tier 1 is the developer or publisher speaking in their own words, tier 2 is established press, and tier 3 is creator coverage. Quotations are rendered in written form; the exact spoken wording from the source is kept underneath each one for verification.
- 01 TIER 1 - OFFICIAL Steam News - Community Announcements VERIFIED 2026-10-11
An eclectic band of fantasy adventurers - a Warrior, Thief, Wizard, Bard, Cleric and Druid - runs a local moving company. Each hero has one distinct action for manipulating objects
“The North (The Hearty Heroes of Hauling): Follows an eclectic band of fantasy adventurers – including a Warrior, Thief, Wizard, Bard, Cleric, and Druid – who run a local moving company.”
OPEN SOURCE → - 02 TIER 1 - OFFICIAL Steam store page (Thekla, Inc.) VERIFIED 2026-10-11
Entity identity and official naming for The North - The Hearty Heroes of Hauling
“From legendary director Jonathan Blow (Braid, The Witness) comes Order of the Sinking Star, a massive puzzle adventure featuring more than one thousand hand-crafted puzzles designed to put your intellect to the test. You”
OPEN SOURCE → - 03 TIER 2 - PRESS GameSpot (YouTube review) — Order Of The Sinking Star Is Enormous, For Better And Worse - Review VERIFIED 2026-10-11
The north is framed around RPG heroes chasing an evil magistrate who is little more than a disembodied voice.
“The RPG heroes from the north are chasing an evil magistrate, but he is little more than a disembodied voice, if he is present at all.”
OPEN SOURCE →Original spoken wording
The RPG heroes from the north are chasing some evil magistrate, but he's little more than an disembodied voice, if he's present at all.
GRID RELATIONS
Cross-board links
Dossiers reference each other directly, so no entry is a dead end. Outbound links leave this entry; inbound links arrive from elsewhere in the atlas.
OUTBOUND → 5
INBOUND ← 12
- [WOR] The Overworld Central hub
- [MEC] Grid Pushing & Character Abilities Foundation mechanic
- [HER] The Warrior North party member
- [HER] The Thief North party member
- [HER] The Wizard North party member
- [HER] The Bard North party member, audio system showcase
- [HER] The Druid North party member
- [HER] The Cleric North party member
- [GOL] Gold Rooms - The Merge Mechanism Structural hinge
- [GOL] Merged Zone: The Hauling Crew + Skipping Stones Dual-combination area
- [STU] The Game Design Supercollider Design method
- [STU] Jonah Ostroff Founding designer, the North