OS Order of the Sinking Star
Dispatches Full Atlas
The Jai Programming Language

The Jai Programming Language

Built for this game

DOSSIER

What this entry covers

Order of the Sinking Star was written in Jai, a programming language Jonathan Blow created and that his team used for the game's development. The studio confirmed at launch that focus switches to the compiler soon after release, working first toward a binary release and eventually a source release.

The Jai Programming Language in-game screenshot
PLATE A · SYSTEM-JAI

PROTOCOL CHAIN

How to work this entry

01 STEP

Expect unusual technical performance. Reviewers reported stable 1080p framerates on GPUs as old as the GTX 1050 with no upscaling.

02 STEP

Do not expect third-party modding tooling in the short term; the language release comes first.

03 STEP

Watch the official channels for the compiler binary and source release rather than assuming a date.

04 STEP

Treat the language as part of the game's public story, not as internal trivia.

FIELD NOTES

Reading The Jai Programming Language in play

The Jai Programming Language - Reading the board before you move
FIELD NOTE 01

FIELD NOTE 01

Reading the board before you move

Expect unusual technical performance. Reviewers reported stable 1080p framerates on GPUs as old as the GTX 1050 with no upscaling.

The Jai Programming Language - Working the chain in order
FIELD NOTE 02

FIELD NOTE 02

Working the chain in order

Do not expect third-party modding tooling in the short term; the language release comes first.

The Jai Programming Language - How this entry reads in motion
FIELD NOTE 03

FIELD NOTE 03

How this entry reads in motion

Watch the official channels for the compiler binary and source release rather than assuming a date.

PLATE WALL

The Jai Programming Language screenshot 2
PLATE B
The Jai Programming Language screenshot 3
PLATE C
The Jai Programming Language screenshot 4
PLATE D
The Jai Programming Language screenshot 5
PLATE E
The Jai Programming Language screenshot 6
PLATE F
The Jai Programming Language screenshot 7
PLATE G

SOURCES

Where this entry comes from

Each record below backs a specific claim on this page. Tier 1 is the developer or publisher speaking in their own words, tier 2 is established press, and tier 3 is creator coverage. Quotations are rendered in written form; the exact spoken wording from the source is kept underneath each one for verification.

  1. 01 TIER 1 - OFFICIAL Steam News - Community Announcements VERIFIED 2026-10-11

    Order of the Sinking Star was written in Jai, a programming language Jonathan Blow created and that his team used for the game's development. The studio confirmed at launch that fo

    “It’s a question that led to the game design supercollider that is Order of the Sinking Star : a game that first started as an experiment -- from both a game design but also a custom game programming language perspective with the creation of “Jai”.”
    OPEN SOURCE →
  2. 02 TIER 1 - OFFICIAL Steam store page (Thekla, Inc.) VERIFIED 2026-10-11

    Entity identity and official naming for The Jai Programming Language

    “From legendary director Jonathan Blow (Braid, The Witness) comes Order of the Sinking Star, a massive puzzle adventure featuring more than one thousand hand-crafted puzzles designed to put your intellect to the test. You”
    OPEN SOURCE →